Systemic RPG players
Players who follow causality across a changing situation.
Corroboration sessions // intake pending
Future closed sessions will compare player accounts with what the current build records.
Session focus
Whether the situation gives players room to form and change a plan.
Whether players can understand why an outcome happened and what changed afterward.
Whether characters, conflicts, and conditions feel active beyond the player.
Whether movement, combat, feedback, and objectives are clear enough to support the experience.
Who the playtest is for
Future cohorts will be selected for the kind of attention the current build needs.
Players who follow causality across a changing situation.
Players who change their plans when the body or equipment gives out.
Players who care about the person their decisions leave behind.