Systemic RPG players
Players interested in how game systems interact and affect their decisions.
Closed playtests // Intake pending
Small-group sessions will help us understand how players make decisions, read the situation and use the controls.
Session focus
Whether the situation gives players room to form and change a plan.
Whether players can understand why an outcome happened and what changed afterward.
Whether characters, conflicts, and conditions feel active beyond the player.
Whether movement, combat, feedback, and objectives are clear enough to support the experience.
Who the playtest is for
We will select each group around the parts of the game being tested.
Players interested in how game systems interact and affect their decisions.
Players who change their plans when the body or equipment gives out.
Players interested in building a character through decisions and their consequences.